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Naruto Ninja Arts V4 - V5 Idea

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Naruto Ninja Arts V4 - V5 Idea

Post  IDKBOB on Sat Feb 18, 2012 10:00 am

Everything in one idea to make one update so big that it would skip V4 and go to V5




Uzumaki Clan

Jutsu: All Uzumaki profession plus a Sensory-type jutsu that will show everyone's name in the area (red if from another village/organization.)

Maps: One room in the Hokage building.
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Senju Clan:

Every Senju Member will have 3 Elements and will get the following specials if they have the req Elements.

Special jutsu: Wood element Extension,Water Extension and Rasengan Extension

Wood Extension: Earth,Water,Fire and Wood

Jutsu:

*Bringer of Darkness-makes a large area of the screen black and anyone the walks into cannot see their icons but can still target and use jutsu(including the user)

*Wood Vines - can be used as a shield and 2-3 tile attack.

*Wood Element Nature Creation - Summons about 15-20 trees that can be used to shield any jutsu (huge chakra drain)

*Fire and Wood Element Nature Destruction - User can set the trees on fire doing 10% burn damage (if someone hits it)
User can also explode trees doing about a 3 square tile AOE per tree

Water Element Extension:

Elements: Any Element plus Water and Water a Second time

Jutsu:

*Water Element Water Wall - summons a large shield around the user that they can also shoot any water jutsu out of.

Rasengan Extension: Any Element plus Wind and Wind a Second time

Jutsu:

Rasenshuriken - Chakra Cost 5,000 and can also make an explosion for 5,000 more chakra (without sage mode)

Rasengan Planet - Chakra Cost 10,000 after a successful hit it will make a 3 tile blast doing half the original damage plus knock back.

Supreme Ultimate Rasengan - Chakra drain Full Chakra bar plus another Senju's Chakra bar.If use Successfully it will act as a shield and a rasengan till both bars are completely drained

Note:Both the Senju and Uzumaki Clan will be able to get any Non-Clan Jutsu
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Nara Clan

New Jutsu:

*Forbidden Shadow Summoning - Summons a Shadow Creature (Blacked out Shikamaru Icon)

Chakra Cost - 10,000

Stats :Nin 50% Gen 50% Tai 50% and any items the user is holding Shuriken,Kunai Exploding Tags Ect...

Controls : just like any Path but the user's screen doesn't switch to the Summoning

*Rikumaru Summoning(Nara Deer) -After summoned the user's vision will switch to the Deer's

Chakra Drain -100 per sec

Controls - Wherever the User clicks

Note(they can also use any Jutsu while it's summoned including "The Forbidden Shadow Summoning")

Maps:

Nara Forest - Any Nara will be able to enter outside of the leaf village and will be notified if there is a intruder

Rikumaru Boss Fight:

Stats - 100,000 hp 50,000 chakra 15,000 nin and tai

Exp/Ryo Drop - Exp 50,000 Ryo 50,000

Note:it will attack any one that isn't part of the Nara Clan
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Aburame Clan

New Jutsu:

*Insect Globe -Summons a large sphere around the target draining Hp/Chakra but also shielding them from any other attack

*Insect Jamming Jutsu - Makes the user unaffected by any target or sensory type jutsu

*Insect Clone -

Stats:Half all basic stats

Chakra Cost 50% full bar

*Great Insect Wall - Summons a Large shield around the user that also dose 1/2 Insect Damage if hit by any taijutsu
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Uchiha Clan:

New Jutsu: Eye/Eye Power Transfer (both req MS or EMS lvl Sharingan

Eye Transfer - makes half of the users screen black and gives the new user gain their sig jutsu for about 10min
Cool Down:30min

Eye Power Transfer - Allows the User to gives his/her sig jutsu away for about 5-10 min
Cool Down:30min
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Akimichi Clan

*Partial Expansion Jutsu Arm - A 3 tile Slash type attack that can also reflect some jutsu (if the timing is right)

*Partial Expansion Jutsu Leg - 2-3 tile attack type jutsu that will knock back another player about 10 or so tiles
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Yamanaka

New Jutsu:

Doll Summoning jutsu - if a target walks in front of it by about 3 or so tiles they will switch bodes till the doll or the target is killed(cannot be used on someone with more genjutsu then you)

Mobs:Crow

Stats: Nin 100 Gen 100 Tai 100 Hp 1,000 Chakra 500 Density

Note: can be effected by the mind transfer jutsu
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Medals/Village Heroes

Leaf Village Heroes :

5th Hokage

Attacks - Slug Summoning and Slug Healing

Slug Healing summons a small slug that will heal a player every few sec based on the user's chakra
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The Yellow Flash of The Leaf

Attack -

Kunai Sealing

Chakra Cost - 5,000

Ryo Cost - 10,000

Allows the user to make a flash kunai that can only summon him (even if he gives it to someone else)
for example if i were to give 3 flash kunai to 3 people and they were to throw it. All three of them would summon me and they will not be able to reuse the jutsu till i make and give them more.
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Pervy Sage

Imperfect Rasengan - Weak Rasengan with a lot of knock back

Hell Fire Rasengan - Rasengan that dose burn damage

Frog Belly - Put the user and 1-2 other people in a small area for a limited time
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Green Beast

Green Beast Weights that only give the high speed buff
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Lightning Village Heroes:

Raikage

Lariat A - 10 tile Dash Attack doing 2x the user's tai
Cool Down : 1min

Liger Bomb - 1 tile tai type attack.after hit it will then make a shock wave hitting anyone in range
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Killer Bee

Lariat B - 10 tile Dash Attack doing 2x the user's tai and bleeding damage
Cool Down : 1min

Sick Rhymes - ....makes to so that your dodge rate goes up dramatically do to the enemy not being able to focus.
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Mist Village Heroes :

Mizukage

Steam type 5 tiles attack doing half the users nin
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Demon of the Mist

when they have 30% hp or less their tai and chakra will double
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Sand Village Heroes :

Kazekage

Shukaku Shield - Large 3 tile shield that protects the user from any jutsu

Shukaku Spear - 3 tile attack dealing 3x the users nin with shield break
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The Black Sand

Puppet armor - Slows down the user to about 1/4th normal speed but makes any throwing items do 0-10% damage

Salamander - Puppet Shield you can ride on and also use as a rush attack
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Puppet Master

Sasori puppet filled with poison mist , kunai and paper bombs

Salamander - Puppet Shield you can ride on and also use as a rush attack

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ALBERT’S idea of characters you can buy or win in events

Nageto

All Rinnegan attacks (without having to use paths)
Level : 60
Stats: 15k Hp 10k Chakra 10k nin 7k tai and 2k gen
This player cannot level passed the level that they were made at

Danzo

Izanagi wood element and elephant summoning
Level : 60
Stats: 15k Hp 10k Chakra 10k nin 7k tai and 2k gen
This player cannot level passed the level that they were made at

Itachi

All MS jutsu plus all fire type jutsu(cannot go blind but also cant get EMS)
Level : 60
Stats: 15k Hp 10k Chakra 10k nin 7k tai and 2k gen
This player cannot level passed the level that they were made at

Jugo

Piston Fist, Curse Seal Chakra Blast , Jet booster Jump and Cursed Seal
Level : 60
Stats: 15k Hp 10k Chakra 10k nin 7k tai and 2k gen
This player cannot level passed the level that they were made at

Gold And Silver Brothers

All of the Sage of Six Path’s items and the Kyuubi (4 tails and lower)
Level : 60
Stats: 15k Hp 10k Chakra 10k nin 7k tai and 2k gen
This player cannot level passed the level that they were made at

Madara

All Wood and Fire Element , EMS and Rinnegan attacks (without having to use paths)
Level : 80
Stats: 40k Hp 20k Chakra 20k nin 15k tai and 10k gen
This player cannot level passed the level that they were made at

Sage of Sixs Paths (Donation of $400 only)

All Elements (Including Fusion), EMS and Rinnegan attacks (without having to use paths)
Level : 200
Stats: 100k Hp 100k Chakra 50k nin 50k tai and 50k gen
This player cannot level passed the level that they were made at

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Sarutobi Clan

Jutsus

*Doton: Doryūheki - summons a 3 tile tall shield

*Kage Bunshin no Jutsu - summons ten or so clones with the same stats as the user

* Shuriken Kage Bunshin no Jutsu - after throwing a shuriken the user and use this jutsu to make a 3-4 tile attack

*Summoning Technique Monkey King: Enma

Forms

Staff - tai buff

Cage - makes all taijutsu 0 and nin damage half

Monkey form - summoning with the same stats as the user

Katon: Haisekishō - Summons ash AOE that makes the target's screen go drank but not completely blank and if the user has fire element he/she can set it on fire
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Kabuto

*Nehan Shōja no Jutsu - Freezes anyone on screen with half or lower genjutsu then the user

*Chakra Draining Seal - drains 5% of the target's chakra every second

*Human Body Shedding Technique - Transforms the user into a Snake Human Hybrid

*Sen'ei Tajashu - 3 tile beam type attack with the same effects of poison

*Shikon no Jutsu - summons about 15 or so Zombie village ninja with half the base stats of the user

Edo Tensei - After getting someone to about 10% health you can make a puppet like summoning that has the target's base stats Blank Scroll Jutsu and it will also 0 Density
Level : 75
Stats: 20k Hp 25k Chakra 30k nin 15k tai and 15k gen
This player cannot level passed the level that they were made at

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Nick Medal - The Man Who Became God

Requirements

Level 200

4 or more specials(including Rinnegan or EMS)

2 or more special items

2 or more Secret Jutsu

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New Boss Fights

Madara Uchiha

Level: 100

Stats: 1000000 hp 2000000 chakra

Jutsus: Katon: Gōka Mekkyaku , Amaterasu , Fūjutsu Kyūin , Susanoo (only when hp is low)Yasaka no Magatama , Mokuton Hijutsu: Jukai Kōtan

Gōka Mekkyaku - 10 tile AOE

Amaterasu - 3 tile beam (with trail and burn damage)

Fūjutsu Kyūin - Shields any jutsu

Susanoo - All attack will do half damage and Susanoo will do burn damage it comes in contact with anyone

Yasaka no Magatama - 10 Tile Attack

Mokuton Hijutsu: Jukai Kōtan - 4 tile freezing attack (with trail)

Exp 6000000

Ryo 1000000

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Asuma

Level: 30

Stats: Hp 300,000 Chakra 200,000

Jutsus: Katon: Haisekishō and Chakra Blades

Katon: Haisekishō - Already said this effects of this jutsu

Chakra Blades - 2x Normal tai and Shield Break

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New Items

Random Drops,Boss Fights Events and Donation

Lee Boss 10% Drop Rate - Weights and green beast's suit

Weights - 1x normal exp if equipped

Green Beast's Suit - 1x more tai then normal if equipped

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Dosu 10% Drop Rate - Dosu outfit

Dosu Outfit - Projectile Item Buff

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Asuma 1% Drop Rate - Chakra Blades

Chakra Blades - Shield Break for all taijutsu

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Kabuto 30% Drop Rate - Kabuto's Glasses

Kabuto's Glasses - All reanimated corpses like Human Puppets or Edo Tensei will gain 3x normal stats

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Sasuke 5% item drop

Sasuke Outfit and Chakra blade

Sasuke's outfit - 15% more raiton damage and small gen buff

Chakra Blade - 15% Taijutsu Buff and random Raiton freeze(if the user has the req Element)

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Second Hokage 1-2% item Drop - Blue Battle Armor

Blue Battle Armor - 30% Water jutsu Buff

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First Hokage 1-2% item Drop - Red Battle Armor and The First Hokage's Necklace

Red Battle Armor - 50% Wood Element Buff and all tai Damage halved

First Hokage's Necklace - All Damage Inflicted by a Bijuu or Jinchuuriki will be halved.

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Madara Uchiha -1% Drop Rate - Cracked Red Battle Armor ,Black Gloves and Katana

Cracked Red Battle Armor - All Nin damage is halved , All Tai damage is halved and 1000 Gen stat buff

Black Gloves - All Fire Element Jutsus will do twice as much damage

Katana - All Tai Damage will do 3x more then normal

Note: A player can only use one clothing item and one weapon item at a time with the exception of the black gloves

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Sage of Six Paths Items (Donation / Events Only)

*Bashōsen - Uses any of the five element jutsus 3 tile attack at random for example if i were to use it i would do a 3 tile wind fire earth lightning or water attack

*Benihisago - 3 tile invisible attack that drains all of the target's chakra

*Kohaku no Jōhei - After planting this item anywhere it will them make a 3tile AOE that will daring anyone's chakra

*Kōkinjō - 1 tile beam type attack and tai (normal attack) after hit the target will loose all chakra

*Shichiseiken - After hit the target cannot say or use any jutsus for about 20-30 sec or they will loose all their chakra

Note: All items will have about a 200-500 per sec chakra drain

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Jinchuuriki Armor (Jinchuuriki Only)

After mastering your inner demon you will gain the "Jinchuuriki Armor" from the manga fan animation.

*White Shirt and Pants - 2x normal speed

*Chest Plate - All tai damage will be halved

*Headband - Cannot be manipulated by any gen or doujutsu

*Chakra Blade - Puts all of the user's chakra (including chakra from the Bijuu) into tai and the blade will gain aura based on the demon Nine tails Orange Eight tails Purple and so on.

Note: all jinchuuriki items can only be activated if an Akatsuki or Taka member is on the screen or during a war

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NEW VILLAGE

Mount Myōboku (Donation or Event Prize Only)

Ranks Attacks and Forms

Great Sage Elder-Kage
Attacks:Summon a Toad of any rank
Form: Big Toad with a hat

Toad Sage-Anbu(two only)
Attacks:Toad Sage #1 Frog Kata,Wind Release Stream
Toad Sage #2 Frog Kata,Fire Release Stream
both have Frog Song and Sage Mode
Form:Small Frog

Great Toad Warrior-Jounin
Weapon Type(lvl 20prof)
Sasumata and Shield,Sword and duel Swords
Attacks:Fire Release: Toad Oil Flame Bullet,Toad Oil Bullet,Water Release: Gunshot
Form:Big Toad/Frog

Toad Warrior-Chuunin
Attacks:Water Release: Water Gun,Fire Release: Flame Bullet
Form:Mid Sized Toad

Toad-Genin
Attacks Frog Kata
Form:Small Toad/Frog

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PRESTIGE SYSTEM

After someone gets lvl 100 i think they should be able to reset their stats , level just about everything

Example :
I'm a lvl 100 that chooses to prestige.My stats , level , elements , profession and rank will go back to that of a level 1 so 5 stats on everything 0 stat points academy student rank.

Things you would keep:Any special you would have at the time.

Things you can get after a prestige: At level 100 they will gain another blank scroll , A village of whatever you choose , 5% chance of getting special , A spot next to their name saying they did a prestige and one part of the Prestige Armor set.

Prestige Armor: After every Prestige the player gets one piece of the set

Mask - Gold mask with a headband inside (First Prestige)
1.5x gen boost

Shirt and Pants - Gold Shirt and Pants in one item (Second Prestige)
1.5x nin and tai boost

Open Jacket - Long gold jacket (Third Prestige)
1.5x hp boost

Shoulder Wrist and Knee pads - Gold shoulder wrist and knee pads in one item that gives gold aura is all other items are on in the order they are given (Fourth Prestige)
0.5x boost on all stats

Max times someone can Prestige is 4

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NEW SUMMONS

I think it's about time to re add Summoning with a few new perks so here it goes.

Ideas :
After getting level 25 , 65 , 100 and 200 you will get one Summoning scroll.
When the Summon dies it'll have a 5min re-summon cool down.

Summoning tab - Follow , Free Walk , Attack Mode , Control , Set Attack and any Jutsus the summon would have

Follow - Follows the user anywhere they go.

Free Walk - Moves around freely just like a average NPC .

Attack Mode - Attacks anyone on the screen with random tai and nin attacks.(summoner not included)

Control - Switches screens with the animal and user

Set Attack - Gives the user 1 slots for the summon to use when it free walks gaining more the higher level it is. (4 max)

Summoning Animals

First scroll
Toad
Snake
Slug
Note: After they get a rank up they will gain one skill point that can go in one element or profession and if they have a point on something already they can level up their element/profession 2 max on an element/profession and 3 points per first scroll summon

Example lvl 25 would give me a point and i would put it on fire so it would have level 1 fire and lvl 65 i got another point and put it on fire a second time it would give the summon more fire jutsu that you can only get with Level 2 Fire but if i were to put that second point on water the summon would have level 1 fire and water.

Second scroll
Monkey
Dogs

Third scroll
Dog
Bird
Lizard

Fourth scroll
Tailed Beast
Edo Tensei Madara


First Scroll
Level 25 req

Toad :

Exp Gain - 1/4th the users exp per kill 1/2 if it's out as the user kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.

Elements/Profession - Fire , Water and Weapons (req lvl 20+)
Color - Same as a Inuzuka dog or haircut

Level 1-20
Form - small frog
Attacks: Frog Attack
Frog Attack - 2x the frog's Tai

Level 21-29
Form - Mid Sized Frog
Attacks - Fire Ball , Water Bullet and Shuriken Shot
Fire Ball - 1x nin damage plus 1/2 burn damage Level 1 Fire Needed
Water Bullet - 2x nin damage Level 1 Water Needed
Shuriken Shot - 1x Tai Damage Level 1 Weapon Needed

Level 30-64
Form - Mid Sized Frog
Attacks - Large Fire Ball , Water Wave and Sword
Large Fire Ball - 3 tile 2x nin plus 1x burn damage Level 1 Fire Needed
Water Wave - 3 tile attack 1.5x nin Level 1 Water Needed
Sword - All Tai attacks do 1.5x damage 1x bleed damage and shield break doing 1/2 damage Level 1 Weapon Needed

Level 65-79
After they get to this level they can gain another element/profession or improve the one they have.
Form - Large Toad
Attacks - Great Fire Ball , Heat Wave , Large Water Bullet , Great River , Toad Sword Beheading and Duel Sword or Sasumata and Shield
Great Fire Ball - 2x nin damage AOE in front of the summon Level 1 Fire Needed
Heat Wave - 4 tile attack in every direction Level 2 Fire Needed

Large Water Bullet - 3 tile projectile plus shield break Level 1 Water Needed
Great River - 5 tile projectile 2x nin Level 2 Water Needed

Toad Sword Beheading - 4 tile dash 1.5x tai damage Level 1 Weapon Needed
Duel Sword - 2x tai and bleeding damage Level 2 Weapon Needed
Sasumata and Shield - All nin and tai Damage dose 1/4th damage plus shield break at 100% damage Level 2 Weapon Needed

Level 80
After they get to this level they can gain another element/profession improving one they didn't already.
Custom Scroll with 20 points same as a normal player but Tai and AOE types allowed for Toads only

Snake:

Exp Gain - 1x the users exp per kill 1.5 if it's out as the user kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.
Elements/Profession - Poison and Snake Caller (req lvl 20+)
Color - Same as a Inuzuka dog or haircut

Level 1-20

Form - small snake
Attacks: Snake Bite
Snake Bite - 2x the snake's Tai and 1x poison damage

Level 21-29
Form - Mid Sized Snake
Attacks - Poison Shot and Lesser Snake Summoning
Poison Shot - 2x nin damage 1 tile projectile 1x poison damage Level 1 Poison Needed
Lesser Snake Summoning - Summons 2 snakes that attacks anyone but the snake that summoned it and the original user 1x the stats of the Snake that summoned them Level 1 Snake Caller Needed

Level 30-64
Form - Mid Sized Snake
Attacks - Venomous Strike , Poison Shot , Snake Summoning

Venomous Strike - 5 tile nin based dash attack 2x nin damage 2x poison damage. Both Can Use
Poison Shot - 5 tile attack 3x nin damage 2x poison damage Level 1 Poison Needed
Snake Summoning - Summons 5 snakes that attacks anyone but the snake that summoned it and the original user 1x base stats of the user Level 1 Snake Caller Needed

Level 65-79
After they get to this level they can gain another element/profession.
Form - Large Snake
Attacks Poison Fog , Swallow , Mass Snake Summoning
Poison Fog - 1x nin damage to whoever stand in it 30 sec summon time Level 1 Poison Needed
Swallow - Target's screen turns black as they are in the snake's icon 1x nin damage per sec till the target attack and kill the snake from the inside or they are released Both Can Use
Mass Snake Summoning - Summons 15 snakes that attacks anyone but the snake that summoned it and the original user 1x base stats of the user 1x the user's nin in poison damage Level 1 Snake Caller Needed

Level 80
After they get to this level they can gain another element/profession.
Custom Scroll with 20 points same as a normal player but Nin and Tai types allowed for Snakes only

Slug:

Exp Gain - 2x the users exp per kill 2.5x if it's out as the user kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.
Elements/Profession - Healing Clones and Poison Clones(req lvl 20+)
Color - Same as a Inuzuka dog or haircut

Level 1-20

Form - small slug
Attacks:Slug attack Slug Heal

Slug Attack - 1.2x tai damage
Slug Heal - heals the user 1x the slug's nin

Level 21-29
Form - Mid Sized Slug
Attacks: Curing Slug , Poison Slug

Curing Slug - 200 chakra drain per 5 seconds Makes the user unaffected by nerve or poison damage Level 1 Healing Clones Needed
Poison Slug - 1 tile homing that if hits it will attach to the target dealing 0.5 nin damage per sec till the
slug runs out of chakra Level 1 Poison Clones Needed

Level 30-64
Form - Mid Sized Slug
Attacks: Curing Slug , Poison Slug

Curing Slug - 100 chakra drain per 10 seconds Makes the user and anyone in their party unaffected by nerve or poison damage and heals hp based on the slug's chakra Level 1 Healing Clones Needed
Poison Slug - 1 tile homing that if hits it will attach to the target dealing 1.5x nin damage per sec till the
slug runs out of chakra Level 1 Poison Clones Needed

Level 65-79
After they get to this level they can gain another element/profession.
Form - Large Slug
Attacks: Mass Slug Summoning H, Mass Slug Summoning P

Mass Slug Summoning H - summons 5 slugs with 0 density targets the user someone in their village or anyone the user targets and heals their hp and stats and nerves by 100%

Mass Slug Summoning P - summons 10 slugs that target and go after anyone that isn't the user or the slug that summoned them 2x nin poison damage every 5 sec destroyed nerves and flashing blindness

Level 80
After they get to this level they can gain another element/profession.
Custom Scroll with 20 points same as a normal player but Nin and AOE types allowed for Slugs only


Second scroll
Level 65 req

Monkey:

Exp Gain - 0.5x the users exp per kill 1x if it's out as the user kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.

Level - 50 from the start
Form - Monkey King

Attack ; Monkey Attack
Monkey Attack - Shield break and nerve damage
Buffs : King
King - 3x tai buff 2x nin buff 1.5x hp buff 2x chakra buff

Dogs:

Exp Gain - 0.5x the users exp per kill 1x if it's out as the user kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.

Level - 50 from the start
Form - Small Dog

Attacks: Dog Pack Summoning , Dog Attack , Pounce
Dog Attack - 1x tai damage
Dog Pack Summoning - Summons 4 other dog with the same stats as the summon attacking anyone
on screen
Pounce - after one attaches to a target it will slow them down 2 even slower and 3 completely freezes the target


Third scroll
Level 100 Req

Dog:

Exp Gain - 1x the users exp per kill 1.5x if it's out as the user kills 4x if it kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.

Level - 80 from the start
Form - Pein's Dog

Attacks: Bite , Dash , Regenerate

Bite - 1x tai damage plus a chance of nerve damage
Dash - 5 tile dash 2x nin damage plus a chance of nerve damage
Regenerate - whenever it's hit as you use this attack another dog will be summoned and it will gain all of it's health back.


Bird

Exp Gain - 1x the users exp per kill 1.5x if it's out as the user kills 4x exp if it kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.

Level - 80 from the start
Form - Pein's Bird
Density - 0

Attacks:Gulp , Dive
Gulp - Eats the target dealing 1x tai damage every 2 sec
Dive - Turns the bird into a 3 tile shield break dealing 4x nin damage

Lizard

Exp Gain - 1x the users exp per kill 1.5x if it's out as the user kills 4x exp if it kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.

Level - 80 from the start
Form - Pein's Lizard

Attacks: Lick , Camouflage

Lick - 2 tiles tai attack with shield break
Camouflage - turns the summoning and the user inviolable and gives them 0 density for about 5 sec

Fourth scroll
Level 200 req

Tailed Beast

Exp Gain - 5x the users exp per kill 10x if it's out as the user kills 4x exp if it kills
Stats - After leveling 5-10 points will go to the summoning animal to be used in 3 basic stats Nin Tai or Hp/Chakra
Note: Summons cannot get a re-stat so you will have to use their points wisely.

Level 1-30
Form - Baby Bijuu

Level 31-64
Form - Baby Bijuu
Attacks: Chakra Wave
Chakra Wave - 4 tile attack that can overpower any item projectile

Level 65-79
Form - Baby Bijuu
Attack: Scatter Shot
Scatter Shot - Shoots 3 waves of 1 tile attacks in every direction

Level 80
Form - Tailed Beast
Attacks: Bijuu Bomb
Bijuu Bomb - 0 Density Homing dealing 2x nin and a 5-10 tile aoe (if it hits)

Ryo - 0 (to whoever kills it)
Exp Gain 0 (to whoever kills it)
Attacks anyone but the user when walking freely
Cool-Down - 30 minute cool-down
If you think anything should be added or taken away leave a comment below.
Note: he cannot level passed this point



Edo Tensei Madara

Attacks: Katon: Gōka Mekkyaku , Amaterasu , Fūjutsu Kyūin , Susanoo

Gōka Mekkyaku - 10 tile AOE
Amaterasu - 3 tile beam (with trail and burn damage)
Fūjutsu Kyūin - Shields any jutsu
Susanoo - All attack will do half damage and Susanoo will do burn damage it comes in contact with anyone

Ryo - 0 (to whoever kills it)
Exp Gain 0 (to whoever kills it)
Attacks anyone but the user when walking freely
Cool-Down - 1 hour
Note: he cannot level passed this point

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JINCHUURIKI SYSTEM


How to Capture

After a tailed beast is attacking a village it should be up to the kage to seal it in himself or a villager.
That way you don't see one bastard killing all of them and throwing the demons in one village or have someone from Mist with the 9 tails.
for example shukaku Sand hachibi Cloud and so on.

Demon Seal

Well first of all i think it should get stronger with levels rank uses Ect... and weaker when your Hp is low or you're killed.
When it gets too weak it'll attack the home village ( if the seal isn't repaired by the kage) and resealed in whoever the kage of the village chooses.

Note: if a a village is in a war as a demon is attacking a village the attackers can take it
example : if the cloud starts a war with the sand as the shukaku is attacking they can take it (maybe)

Demon Cloak
Look - Red demon aura around the user with one tale.
Buffs - 1.5x tai 2x Chakra 2x speed
Jutsus - Tailed Beast Rasengan , Chakra Wave

Tailed Beast Rasengan - Rasengan that dose 2x the users chakra.
Chakra Wave - Wind type attack that can overpower projectile items or element jutsu

Demon Chakra Form
Look - Naruto's 4 tails mode but it will have tales based on the demon for example the 1 tails would have 1 tail 2 tails has 2 and so on till you get to 4 and up
Buff - 2x nin and tai 4x Chakra 4x speed
Jutsus - Chakra Arms

Chakra Arms - User summons a Nara shadow type arm that they can control and they can also go inside it leaving a kawa type clone behind
(user will fire some jutsus at random if they don't have full control of their Bijuu)

Demon Chakra Form Stage Two
Look - A small Bijuu with bones 7 tails has wings 8 tails stands up on two feet 9 tails on all fours and so on.
Buff - 6x nin and tai 6x chakra 2x hp
Jutsus - Chakra Blast - Tailed Beast Bomb , Chakra Blasts Chakra Arms
Tailed Beast Bomb - it's ok as is
Chakra Blasts - Basic Element type attack shooting rounds of 1 tile projectiles
(user will fire some jutsus at random if they don't have full control of their Bijuu)
Chakra Arms - 3 tile blast freezing anyone it hits also dealing burn damage.

Bijuu Chakra Mode
Look - Naruto's new form
Buff - 6x nin and tai 4x speed buff 4x hp buff
Jutsus - Rasengan Planet , Rasenshuriken (new form) Tailed Beast Flash Bullet
Rasengan Planet - after a successful hit it will make a 3 tile blast doing half the original damage plus knock back.
Rasenshuriken - If it successfully it'll make a large aoe
Tailed Beast Flash Bullet - hits the target with 5 unblock-able attacks from every direction

Tailed Beast Mode
Look - The Full Demon
Buff - 10x nin and tai 2x speed 20x hp buff
Jutsus - All Bijuu attacks plus normal taijutsu attacks are unaffected by a shield of any kind.
Note: if the user gets to this form they can turn parts of their body into the demon for example the arms without having to activate their demons.

---------------------------------------------------------------------------------------------------------------------------------------------

Saldom's Jokey Boy Idea

Name : Water Release Steaming Danger Tyranny (questionable)

Element : Suiton Extension

How To Use : When summoned it will store half of the users chakra. Every second it is out it will take 500 chakra from it's reserve. Every 20 or so steps it will do a 5x5 tile explosion (depends on how to control). After the explosion it will take 1000 chakra to restore it so it can be used again. It can be controlled like a puppet, path, or clone (not decided yet).

Cooldown : 1 minute for use. 5 seconds for restore from explosion.

---------------------------------------------------------------------------------------------------------------------------------------------

New Samurai Idea

At a high rank and level a samurai will be able to make their own sword they can wear with their normal katana giving them an attack they can name and customize.A sword can be dropped and given to another player transferring the attack to whoever gets it but a block of iron cannot.

Block of Iron (click to start making the sword)

10 points per block of iron

Sword Name _________'s Katana
Attack Name _________
Attack Color _________
Sword handle Color __________
Attack Color _________

Size (max 3)
0-1 points ( attacks one tile in front of you )
2 points ( attacks one tile in front and one tile to the left)
3 points ( attacks 3 tiles in the front and both sides of the user)

Weight (max 3)
1 point ( 1.5x damage also taking away 3 sec cool down time )
2 points ( 2x damage also taking away 5 sec cool down time)
3 points ( makes a shock wave based on the size of the attack dealing 0.5 the damage if it hits )

Shield Break (max 3)
1 point ( .5x damage if they're using a shield)
2 points ( 1x damage if they're using a shield)
3 points (flips the target making them look in the another direction and 1x bleeding damage)

Dash (max 3)
1 point ( dashes three tiles in front of the user )
2 points ( dashes five tiles in front of the user )
3 points ( pushes the target attacking them each tile they are in front of the dash attack)
Example : Someone is 1 tile in front of me and i do a 5 tile dash. It will attack them five times dealing the same damage each tile.

Blind (max 3)
1 point ( blinds the target from all map and objects for 3 seconds)
2 points ( blinds the target from all map and objects for 5 seconds)
3 points ( blinds the target from all map and objects for 10 seconds)
Note : The target can still see people and attacks.

Poison (max 4)
1 point ( 1x decreasing poison damage )
2 points ( 1.5x decreasing poison damage)
3 points ( 1.5x decreasing poison damage)
4 points ( 2x decreasing poison damage and if someone that is poisoned they can infect someone else by walking into them dealing however much damage the poison is doing)
Example : I hit someone with it and the poison goes from 1000 damage to 500 damage then they walk into someone. Both of the players would then each take 500 decreasing poison damage.

Chakra Slash ( max 3)
1 point ( 1 tile projectile 1x damage)
2 points ( 3 tile projectile 1x damage)
3 points ( 5 tile projectile 1x damage)

Speed (max 3)
1 point ( 1.5x faster for 10 seconds)
2 points ( 2x faster for 15 seconds)
3 points (2.5x faster for 30 seconds)

Drain (max 3)
1 points ( gain half of the damage you do with the sword on Hp only)
2 points ( 1x damage taking away the target's hp and chakra giving half of it to the user)
3 points (1x damage taking away the target's hp and chakra giving 100% of it to the user)

Roco's Sharpness idea (max 4)
1 point ( 20% chance of bleeding damage)
2 points ( 40% chance of bleeding damage)
3 points ( 50% chance of bleeding damage)
4 points ( 60% chance of bleeding 2x damage)
---------------------------------------------------------------------------------------------------------------------------------------------


Last edited by IDKBOB on Tue Apr 03, 2012 12:28 am; edited 10 times in total (Reason for editing : cool samurai stuff)
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Re: Naruto Ninja Arts V4 - V5 Idea

Post  Roco on Sat Feb 18, 2012 4:00 pm

Lets complete V3 first..lol

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dam

Post  Rais on Wed Feb 29, 2012 6:41 am

Ok so I find it extremely depressing that i have yet to see stormie on since i made my character (he was afk the entire time, not that this is relevant) but I have been dieing to offer my services in development (i dont want or need admin, this is not an app nor a request for such) though I want to help with just about anything and everything. This is a list ordering what I feel is most important to the game;

* More NPC enemies!!!! This department is so easy! and part of it can be filled with next items on list, though lets start with one that i feel would be interesting. [Zetsu-Room + Boss] An area or map full of "clones" of a boss which are actually zetsu imposters (these would be as common as missing-nin but as powerful as sasuke or maybe Kabuto, with near identical AI to missing-nin) the boss could be any Akasuki member (this would make most sense in terms of using Zetsu) but many other possibilities. Every "bad guy" could be made into an npc, coding would be as simple as copying and pasting from other npcs; changes could come later.

* Balanced Professions/clans, have a group of admins test out the powers of all prof/clans and deduce fixes, clans seem pretty balanced but professions are far from.

* More Maps (ties into more npcs, need somewhere to put em) particularly I want to help with this as I have quite a bit of mapping experience; there are plenty of villages, dont need to be "active" villages but having the maps done is a start.

IMO these are the biggest things for the game besides tweaks to the game (fixing 1st kage's armor which bounces 2x as fast as you walk which looks VERY awkward) but gameplay being the focus.

Also, I get it the whole "secret" thing about the server, but considering the limit to character creation and leveling speed (leveling with bad stats is unbearably slow), that being said, allow stats to become talk, people eventual figure out how to focus nin or tai and they are going to; having this hidden does nothing but chase new players away (having misunderstood the leveling and damage curve).

This is my leveling segment I have compiled to give an idea of where npcs are needed;
Levels
1-5: Animals
5-15: Missing-nin, village-nin, Missing Lead
15-20: Missing-Lead, Lee, Dosu
20-25: Lee, dosu
25-35: REALLLLLYYYYYY slow, needs npc, most end up getting sasuke leach.
30-35: Kabuto, nerf kabuto and make him more like lee or dosu in fighting AI, less homing use, less power; expand his range backwards to fill level 25-35 range.
35-45: Sasuke, good as is,
40-50: could use an npc, hashi is too slow for many, particularly because higher levels want him and blind lasts too long, but the difference between sasukes 250k hp to 850k hp is far too big, give someone with 500k hp.
50-70 : hashi, biggest problem is here; everyone wants hashi as he is the best exp npc besides tailed beasts. Need an npc
70-80: This SHOULD be 2nd kage but 2nd kage blows, bad exp, high hp, super-homings, yea, oh and lets not forget blind. Buff his exp (and maybe his stats by a little) to fit 70-80 range or even 75-95 range.

100+: Tailed beasts, ive only seen them when Bji summons them in leaf, so far ive only seen one person kill one and as Bji put it, was "cheating" (something about 1 hit kill).
I'd say Tailed beasts are better put in 150+ range and more npcs needed to fill 100-150 range; this is at LEAST 2-3 new npcs to fill.


Thats all i've got, hope you liked my plans, let me know in game if you want my help mapping/iconing.

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Re: Naruto Ninja Arts V4 - V5 Idea

Post  Indigo on Wed Feb 29, 2012 10:37 pm

alright i am going to reply every part of your idea:

firstly i like zetsu idea BUT them being kabuto or sasgay level xD no one can survive not even 200 lvl person
i agree that more bosses, but not really npcs since there was more and lag was immense, of course new maps will need new npcs but i think normal maps have them enough
we admins have redone clan, profession, element ideas many times. but problem is lazy owner xD
i agree with more maps
i agree with stat secret its quite meaningless

my leveling goes like this:
0 to 7 critters
to 15 village shinobis
to 20 lee
to 30 kabuto (is alright as it is)
to 40 sasgay
40+ hashi

tailed beasts have chance to come every 10 hours if i remember right, no meaning of making it leveling boss
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Re: Naruto Ninja Arts V4 - V5 Idea

Post  Roco on Wed Feb 29, 2012 11:52 pm

I agree with more npcs to kill and more bosses there aren't enough for everyone and although it's not so hard to kill Kabuto at around level 20 not everyone can do it. Still need to reduce the amount of rogues though...it's annoying. But yeah there have been ideas for more bosses and bosses for each village too.

I think telling people what stats raise what is allowed now not too sure but I know requirements for things like MS are still a secret.


* Balanced Professions/clans, have a group of admins test out the powers of all prof/clans and deduce fixes, clans seem pretty balanced but professions are far from.

http://narutoninjaarts.forumotion.com/t377-profession-changes

Already did some profession they really suck at the moment only like 1 or 2 professions can help you in a fight they can't keep up with specials now.

In my opinion the biggest thing the game needs right now are improvements to the jutsus everyone gets, so elements, clans and professions. They've been like that for a while now they get boring and some of them are the same oh and the bugs need to be fixed too before adding anything new

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